/** 游戏事件 */
export enum GameEvent {
  /** 游戏服务器连接成功 */
  GameServerConnected = "GameServerConnected",
  /** 登陆成功 */
  LoginSuccess = "LoginSuccess",
  /** 场景切换完成 */
  SceneChangeComplete = "SceneChangeComplete",
  /** 角色武器切换 */
  RoleWeaponChange = "RoleWeaponChange",
  /** 触发技能 */
  TriggerSkill = "TriggerSkill",
}
